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- on exitFrame
- if (status = "about") or (status = "exitAlart") or (status = "helpMenu") or (status = "bomb") then
- if mouseDown() and not rollOver(19) then
- beepsound()
- end if
- go(marker(0))
- exit
- end if
- if rollOver(3) then
- checkplay()
- else
- puppetSprite(4, 0)
- end if
- if rollOver(20) then
- checkpopmenu()
- else
- puppetSprite(21, 0)
- end if
- go(marker(0))
- end
-